By Brendan Boykin, Jem Schofield
Designed as a machine better half for either editors and movement photos execs, this can be the suitable at-a-glance advisor to movement four. grasp coach Jem Schofield provides a crash path on how movement thinks (groups, layers, items, and behavior-based animation), and meticulously courses you thru the fundamental ideas and instruments for animation, movement snap shots, visible results, and 3D layout in a concise look-up layout. The consultant additionally offers a superb precis of what is new in movement together with more suitable 3D shadows, reflections, and intensity of box; the power to "fly" a digital camera from one item to a different; ripple textual content characters off and on the monitor comfortably; animate date and time sequences instantly; Motion's awesome new linking habit, and extra.
Über den Autor
Jem Schofield is a manufacturer and inventive director who teaches and consults on construction and post-production ideas through the usa. His corporation, Buttons Productions, produces video, movement images, DVD, and audio initiatives for advertisement and broadcast consumers. Jem is an Apple qualified grasp coach in ultimate lower professional, movement, and DVD Studio seasoned
Read Online or Download Apple Pro Training Series Motion 4 Quick Reference Guide PDF
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Extra info for Apple Pro Training Series Motion 4 Quick Reference Guide
49 Particle System 53 Setting Color Mode to Original allows adjustment of the particles’ opacity over their life cycles. Select a tag to adjust its settings. Drag the tag left or right to set its position in the particles’ life cycles. Drag a tag off the bar to delete it. Optionally, select or save a gradient preset. Reverse a tag’s position in the life cycle. Click the bar to create additional tags. Controls the interpolation of the tag: Constant, Linear, or Continuous. Set the selected tag’s position in the particles’ life cycles using the Location slider, or by dragging the tag.
5 If necessary, set Sequencing to From. 6 Adjust the behavior’s duration in the mini-Timeline. Start of behavior End of behavior 3 Shapes, Masks, and Paint When creating illustrations, backgrounds, or other design elements, the shape, paint, and mask tools achieve diverse goals: produce ﬁlled shapes for use as graphical elements, create elements by using a continuous painting-like movement, and make masks to create transparent areas. Although these three Motion tools perform different functions, they all use control points to create closed or open shapes.
A mask used to cut out the rider from one video and drop her over another background. Creating Simple Shapes You can create common shapes in Motion using the Rectangle, Circle, and Line tools. 1 From the Toolbar, choose the Rectangle, Circle, or Line tool, depending on which object you want to create. 2 In the Layers tab of the Project pane, select the destination group, if desired. 3 Drag in the Canvas to create the shape. 4 Press Esc to exit the tool. 35 40 Shapes, Masks, and Paint Creating Masks Mask creation is similar to shape creation.